Mar 26, 2018

Riblis, the Flouter


An epic clash exploded on the Earth over 30 million years ago: the powerful Jinish (1) were created to cleanse this world from an alien race of powerful Chirapters Wizard (2) that was corrupting it. The powerful forces of the two blasts burned the earth in such ancient times, reaping millions of victims. The Heretic Wizards and their people suffered total ruin together with their cities: millions and millions of Chirapters were turned into dust and only very few succeeded to escape luckily: some through fortuitous spatial alignments, others hiding in the most remote caves of the Earth and preferring an interminable exile of hibernation respect the fate imposed by powerful Jinishs. On the other hand, the same Jinishs, the powerful immortal demigods who were winners, counted huge losses confronting the Sorcerers and their immense flocks capable of commanding the occult powers: many were victims of incurable wounds, others terribly mutilated, others were imprisoned in lost intradimensional places of eternal desperation without hope of escape or return. Of the past presence of the Chirapters everything was canceled, there only remaining were few specimens of the Dizzash (3), their companion animals, escaped in the mountains from the black towers before their destruction, even if these bats were destined to be extinguished rapidly.
In any case, at the end of that rapid and excruciating war, the Jinishs were left free to live in peace and move between the Earth and other dimensions. Therefore, they had to declare their submission to their creators, the Chthonic Gods (4) and to serve as watchers of this world to prevent the emergence of other heresies that distort the space / time and compromise its precious resources. In addition these creatures, powerful though lacking the gift of foresight, capable and eager to reproduce themselves, were forbidden to couple both with each other and with the other creatures of the Earth, since reproduction could generate aberrations.
However, many veterans of the battles were now accustomed to the ecstasy of war, poisoned by incurable wounds or by the loss of their comrades. Their faith in the Chthonic God was compromised up to the point that they required to be free to follow their own destiny: a claim born among the faithful ones, led by Harital, the Fair (5), supreme leader of the Jinish armies and the rebels. The rebels were often divided among themselves and initially limited their requests just to freedom and new rights, plus they demanded rewards for their war sacrifices. Therefore Chthonic Gods did not accept such irreverence from their own creatures and ordered Harital, the Fair, to take care of a quick and and severe punishment for all the rebels. The ensuing clashes lasted for many millennia, through the folds of space between dimensions and on the primitive Earth. Harital, the Fair, had advantages: first his own unsurpassed force, but also the great number of the bravest warriors that decided to follow him, plus the solid and common unifying faith in the Chthonic Gods. However, there were many brave Jinishs among the different rebel groups, often headed by powerful warriors: Rijatal (6), the Flamboyant, was one of them. He was an hero who alone had wiped out two microcolonies (7) of powerful Allied Chirapter Wizards. Riijatal had escaped their most powerful spells and their intradimensional bubble cages, bravely standing under a storm of thunderbolts that had put all other Jinishs to run, just to shot very hot flashes capable of igniting the endless fluttering Chirapter Flocking up to many leagues away. Rijatal incinerated them all along with their black towers and their crops. His legend was strong among all the Jinishs and when he refused to fight his brothers and turned to be a rebel, many other ones joined his ranks.
Rijatal, the Flamboyant, claimed the Earth for himself and his followers as a reward for the actions of war and confronted himself with Harital, the Beautiful, over what would become the central Mediterranean. Many Jinishs believed that the Rijatal’s requests were legitimate, but in the end the most sided with Harital, the Fair, for fear of the Chthonic Gods, leaving just few warriors in the ranks of his rebels.
At the end from the side of Rijatal, the Flamboyant, only a few hundred faithful friends remained, even though brave warriors. When the two sides confronted each other, due to the rebel past merit and the courage, Harital, the Fair, offered the old brother in arms a last chance to repent and be forgiven. Rijatal, the Flamboyant, was disdainful of the offer he considered melancholy; he laughed and then hurled himself, first among the first, against the enemy lines. The battle was conducted on the edges of a huge volcano erupting above the sea surface, the torn bodies of many warriors fell into the depths of the earth, were enveloped by magma they fell destined to experience an endless suffering as relics of such immortal flesh. Soon the rebels were completely surrounded and the surrender was required. Most of the survivors subdued themselves and were confined to a dimension destined to imprison them forever, along with other rebel groups; but Rijatal, the Flaming, with the last faithful, managed to escape through a secret passage in the quarries of the volcano. From these dungeons he managed to reach, thanks to his powers, the hidden caves that he had prepared under the city of Rashas (8). The Jinishs devotees to Chthonic Gods began to call Rijatal, the Disdainful, precisely because of his act of indignation against the generous offer of Harital, the Fair. In fact, they considered him the prime cause of the ruin of so many brothers, his followers; on the other hand, the faithful at Rijatal saw in him more than ever a valiant hero, and they, together with himself, were very proud to use this new epithet.
The faithful Jinishs continued to watch over the Earth and chase both the Chirapters and the Jinish Rebels for millions of years. Meanwhile, the ban on couplings was going to ignored several times; this was happening among rebels as well as faithful Jinishs, even if it was more rare in such second case. The coupling led to the creation of new creatures often endowed with limited powers: these were called the "illegitimates" and were kept hidden from the confreres and Gods. This was happening, not only because were fruits of forbidden acts, but also because their nature was often so abhorrent that frequently the parent himself had to suppress them, since birth.
In addition the rebels followers Rijatal, the Disdainful, continued to conduct occasional raids and ambushes against the faithful Jidishs; so much so that he even managed to seize, in some occasions, some vibrating elements (9), mutating them into sources favorable exclusively to his own power. Rijatal, the Disdainful, was used to mock the faithful Jinish by saying that they had weakened and often insulted the Gods themselves, mocking their impotence against him and his followers.
In reality, Harital, the Fair, never wanted to use his strength to flush out the old comrade, that was a war hero and at the same time a rebellion promoter. Towards him, Harital felt an inner sense of guilt generated by having tortured and dispersed so many of his unfaithful brothers as required by Chthonic Gods, although he understood their claims.
Harital, the Fair, secretly tolerated the presence of Rijatal, the Disdainful, and limited himself to containing his raids. This situation led the Chthonic Gods to recall Harital, the Fair, and all his army and to reduce their visits to Earth, practically transferring them to another dimension.
Rijatal, the Disdainful, considered this a glorious victory in his battle against the Chthonic Gods and the Faithful Jinishs.
So he was then renamed by his followers: Riblis or the Flouter (10).
The surviving rebels on Earth were much freer to roam, despite having to to hide from the occasional expeditions of the faithful Jinish. At this time the couplings intensified even if, as mentioned ,the offspring generated consisted of such aberrations that the fathers themselves were usually forced to suppress the newly born illegitimates. However, Riblis successfully impregnated some primordial protobeast, taking their shape and mating with them: He succeeded in making them give birth to his Hounds, huge demonic mastiffs with black fleece and poisonous bite that showed loyalty to their creator and were left alive; yet they were so voracious and violent that Riblis had to lock them up to prevent them from exterminating too many other creatures on Earth. The Hounds were used to protect from potential intruders the secret places where the Jinishs were used to store the relics of the mutilated companions since the end of the War of the Heretic Wizards.
During the rebellion, He and the other Jinishs set up new secret places protected by powerful spells in order to preserve and protect the surviving relics of old companions and to make them rest in peace. In fact, Riblish discovered that the amniotic liquid of illegitimates, where they could be kept alive, turned out to be a powerful magical substance capable of incarnating obscure evil. The rebels used to store the relics of their companions, in secret places, inside small pools, full of this substance, impregnated with spells capable of acting against anyone who wanted to violate them.
In the millenniums to follow many other Divinities and Celestials went down to visit the Earth; often they were Entities interested in the planet different resources, but Riblis, the Flouter, and his followers, considered this world their own property and left no room for those who were ostentatiously demanding.
Sporadic little fights with faithful Jinish patrols in exploration or with other creatures followed for many millions of years, but surely the first important event was the mythical confrontation with Szhhre (11), herald of Outer Gods, powerful divinities coming from external dimensions to those common to our multiverses.
The herald, appeared in the guise of a flaming column, lit a flaming ring in the sky capable of embracing the entire globe and diffusing by it heavy radiation to purify the planet and prepare it for the advent. However, Riblis, the Flouter remained undaunted before that power. Indeed, He flew through the ring of fire and then land dramatically in front of the Herald. By flaunting his power, Riblis hit the ground with his mallet: by this single shot he generated a shockwave able to destroy an immense forest within six leagues, leaving in its place an immense smoking crater: Szhhre was impressed and left the Earth informing the Outer Gods of the power of the Flouter
In following years, Riblis and his followers then clashed with a Space God, anthropomorphic giant acting as world devourer; the confrontation unleashed immense powers and Earth was devastated by explosions similar to those on sun surface. Many of the followers of Riblis were destined for an existence of infinite pain, reduced to tiny patchy spot of matter unable to regenerate themselves too small to be found and placed in the pools. The Space God, however, suffered such damage as to prefer to withdraw from his claims on planet Earth and continue searching for other worlds.
In more recent times, about 9 million years ago, the Flouter dispersed an immense horde of war machines driven by powerful shapeshifters originating in the Andromeda galaxy; these, followers of the unmentionable cults of Sgursh and Klybish (12), claimed the possession of the Earth to feed their metaphysical weapons with its resources. The horde was successfully rejected by Riblis, Flouter although other comrades were mutilated.
However, when the spatial alignments were favorable, the Ancient Gods and their succubi reappeared on Earth and they acted to claim their dominion over it. Starting from the depths of a remote region of the ocean, they observed Riblis and his followers and prepared their plots: the Ancient Gods possessed a secret stone fortress, founded in previous eras, where the succubi took care of them and worship their power. It was the Ancients who sought out Riblish and his followers in the hollows of their caves under the city of Rashas and unleashed the clash. It all began with the incursion of a horde of succubi: anthropomorphic creatures covered with tentacles, over 12 feet tall, skilled in the use of powerful spells of fire, air and steel as well as being able to exploit the folds of space to move. The surprise attack in the caves allowed them to capture some Jinishs and transport them to the distant fortress.
The Ancient Gods imprisoned and dismembered the Jinishs, nailing them to stems of cyclopean basaltic material and tormenting their immortal flesh with immeasurable cruelty. More raids were conducted and other followers of Riblis were captured. Changing shelters and adopting new defenses was mostly ineffective against this powerful threat, while the lightning and hot flashes often proved effective in confrontations against the succubi. However. The succubi ability to detect and attack by surprise, reaped several victims and other followers were captured and taken to the fortress. Much time was needed to find out where the succubi came from and who they were. It was, in fact, only after numerous new raids that Riblis and his men managed to secretly pursue them through folds of space, partly thanks also to the flair of his Hounds. Riblis finally arrived at the gates of the submerged fortress and secretly observed his impressive defenses and the same Ancient Gods.
These deities appeared in many forms, often abstract and changeable, as well as difficult to perceive in those depths as well as in the physical space, in which only a small part of their true essence emerged. They often appeared in the form of organic coacerves with numerous eyes, claws and pseudopods. At other times the forms were those of anthropomorphic hydrocephalus giants, covered by adhesions and tentacles. They moved slowly in the depths and below them, between the walls and towers of the submerged fortress, countless rows of different-shaped succubi served and adored them. The succubi were dedicated to mysterious and incessant activities in the towers and walkways of the Fortress. Many of these creatures were similar to the anthropomorphic succubi seen during the suffered incursions, while others were instead huge cnidarian anthozoa withs thousand venomous tentacles, others still swam with shapes similar to fish or cephalopods.
The sight of what had been the companions captured in the raids, now reduced to shreds of immortal flesh, nailed on the carved stems and tortured without posing, was horrendous and unbearable.
Riblis decided to use an artifice to put an end to that abomination: he generated a huge underwater eruption that filled the waters with debris and generated a tremendous earthquake capable of forcing the succubi to care for the infrastructure and to distract the Ancients Gods. With a stroke he introduced himself with the shape of a giant squid between the towers and freed the still pulsating meat, obtained by the mutilation of his companions, carrying them away as relics of his followers. In the breakaway, Riblis found himself facing an Ancient God, appeared in the form of a giant octopus, he soon discovered that while his occult powers were practically ineffective against these powerful Deities, they could upset reality with incantations that exceeded his understanding. However, Riblis managed to escape him and save the relics; after the escape he placed them in the pools of amniotic liquid in secret shelters.
Even if there was no certainty if those places were actually safe, and nobody really knew the abilities of the Ancient Gods to discover and violate them, however these places were the only hope. In fact these shelters had managed to escape both the Harital’s patrols and the sight of the Chthonic Gods in the past. Soon the conflict raged again: the attacks against the fortress were useless and the Jinishs had to find new hiding places to avoid recurring incursions.
The Jinishs learned to change shelters with the right frequency to escape the succubi and use Hounds to prevent attacks, but the losses, even if contained, continued.
The Flouter therefore required his last few followers to withdraw elsewhere and to hide, fearing that they would be destroyed by the immense power of the new enemies; they accepted with the commitment to preserve his memorial and that one of other comrades.
At that point, Riblis continued by himself to ambush the succubi and set up diversions against the Gods, always managing to escape at the last moment. This continued for years and years and culminated, finally, in the realization of its secret plan, prepared since long time, to deviate a huge asteroid for crashing it into the ocean. above the fortress, generating an immediate vaporization of the water, an immense shock wave and the destruction of that region. The fortress survived the event, even if it was heavily damaged, and the fearful Ancient Gods retreated to the ruins, calling back the succubi. Riblis stood before the walls of the fortress to observe the scene and mock the Ancient Gods. Taking advantage of the situation, and with a coup, he managed to steal many of the remaining relics nailed to the stems and bring them back to rest in the safe places of the Earth.
Shortly after this great success, however, one of his hiding place in the desert used to dwell periodically was discovered.
Riblis found himself surrounded by rows of succubi. He faced these forces and reaped them with fire and sandstorms, however he was caught behind by an Ancient God in the guise of an anthropomorphic giant. This Powerful Deity imposed chains and then threw a tremendous curse of non-existence that confined Riblis into a prison in the folds of the universe. Some parts of his immortal body, feet and hands, were instead amputated and transferred onto the sacrificial stalks of the submerged fortress to undergo the interminable strain as decided by Ancient Gods. However, on the burning sand of that battlefield remained some tiny shreds of his flesh still pulsing: his followers, acquaintances of his fate, succeeded, days later, to secretly transfer them to the sacred places before returning to hide in their shelters.
The legend says that the followers, even without his guide, succeeded after millennia to steal from the underwater fortress the mutilations of Riblis preserved over there; the enterprise involved considerable losses even among the last of his companions, but allowed the relics of the Disdainful Warrior to rest in the peace on the secret places. Shortly thereafter, the Ancient Gods disappeared and the raids of succubi ceased, while the underwater Fortress lay in the deep inactive and forgotten for many more millions of years. Despite the curse of non-existence, thanks to the liberation of its flesh and the survival of some of its followers, Riblis's memory could survive and maintain a minimum level of self-awareness.
So, as soon as a new form of anthropomorphic intelligence appeared on the Earth, Riblis’s followers influenced the primordial phases of development, promoting the birth of new civilizations near the secret places. Through weak and occasional demonstrations, kept secret due to fear of the reappearance of Chthonic or Ancient Gods, it was possible to communicate with some chosen men and promote the establishment of a Cult, in which the devotees were rewarded with gifts and the enemies were punished. Good rains and tremendous storms were granted in exchange for ritual sacrifices. Riblis thus maintained a minimum residue of active consciousness capable of communicating, through the very few surviving followers, with human sensitives. These soon became the priests of a secret cult, named after the Disdainful and its glorious deeds. This cult was kept secret being opposed by almost all other religions. Indeed there are just few millennia that separate us from that days.
Along all this time frame the human followers of the Riblis’s Secret Cult collided with followers of other deities, while remaining in the shadows, for the power and glory resulting from the control of obscure powers. Perhaps one day the last survivors among his fellow Jinishs, with the support of human followers, will be able to undo the spell and bring it back to life on Earth.


Note:
    (1) Jinishs: creatures generated by magma thanks to the powers of the Chthonic Gods; they are often assimilated to the Jinns of Islamic culture, to the Genies known in Western or to the Angels themselves
    (2) Chiropter Wizards: Warlocks of an hypothetical alien intelligent race similar to big bats that would have installed a Colony on Earth, over 30 million years ago
    It is said that they controlled the occult powers through propitiatory rites and that the Earth Colony had fallen into heresy during the so-called Chramak period, marginalization
    (3) Dizzash: also known as Dizzya, a type of fossil bats, extinct in the Eocene that were found in the current area of ​​Mount Chambi in Tunisia
    (4) Chthonic Gods: Mythological Gods of underground of which practically nothing is known except names and epithets, according to some researcher they are similar to shamanic entities present in the archaic age: Gomuna with Chera (Roman Greek archaic deity), Frenosha with Feronia (Etruscan divinity), Thenkish with Etna (Eurignazian divinity), Angesh with Angzia (Osca divinity), Caprush con Cupra (divine entity picena)
    (5) Harital, the Fair: Supreme Leader of the Jinish army, by some assimilated to Azazil, also called Al-Harith, Jinn, the pious and beautiful, in Islamic culture
    (6) Rijatal: Jinish rebel, originally known as the Flamboyant, then as the Disdainful and finally called Riblis the Flouter; according to some minor theory it can be assimilated to Agni, Vedic deity of Light and Fire
    (7) Witchcraft Microcolonies: the heresy perpetrated by the Chirapter Wizards led to the creation of Microcolonies among the Black Towers that populated the surface of the Earth
    (8) Rashas: mythical city state of the Chirapters, located in the current Tunisia, it was destroyed by the Jinishs during the War of the Heretical Wizards
    (9) Vibrating Elements: sources of energy for the Chthonic Gods and for the occult powers; they were normally present in the bowels of the Earth
    (10) Riblis the Flouter: see Rijatal
    (11) Szhhre: Mythical Herald of Outer Gods sent on the worlds to verify their properties and to promote the advent of his Lords
    (12) Sgursh and Klybish: divinities of change and power by some identified with the divine forces of Sl'Gurt and Kly'Bn worshiped on the planet Skrullos; respectively demi goddess unable to maintain her form for more than a few instants, symbol of eternal change, and demigod consort, possessor of an eternal force, symbol of absolute power


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Mar 25, 2018

Rashas Heresy



Rashas (1) was a thriving city when men had not yet begun to tread the earth. The City was founded by a lineage of Chirapters (2) original from Jebesh, within a network of endless galleries in a huge mountain complex, near the place where today stands Mount Djebel Chambi; it soon became a City State able to dominate the whole region: over 30 million years ago. Soon tall black towers began to rise also on the surface and the Chirapters ventured into vast flocks in the skies of this primordial world. A civilization based on a different perception of the world, where the ability of these creatures to see was combined with that of communicating through very high frequency acoustic waves; they could observe objects in their three-dimensional completeness through the echoes of their visual sounds and shared their vision with all those in the vicinity. This common and integral perception of the world produced a very high state of awareness; in fact, the sensitivity of which Chirapters were able allowed them to perceive details such as breathing, palpitation and the vibrations of the body of other living beings and of themselves, providing a pretty good understanding of the emotional state of others and making clear the relative sensations and intentions . It was therefore a society where lies and deception were practically unknown and individuals lived peacefully within large social groups called colonies. In this way in their evolution they developed a special collective intelligence extremely powerful, so much so that they were able to develop profound knowledge in physics and metaphysics, to the point of grasping the foundations of the occult powers of the universe. Chirapters progressively developed a perception of the mysterious creatures that dominated these occult forces: both those that were present in their original world and the others, even more powerful, that moved between different dimensions. The Chirapters were not intimidated by these powers, even being able to perceive them, they indulged and developed over the centuries the multiple cults dedicated to these forces and entities to take advantage of them and live in synergy. They acquired along centuries multiple capacities for manipulation of life forms and matter, soon being able to extend their lives almost indefinitely and succeeding in making their lands prosper. Their underground cities spread out thanks to their renewed ability to model rock and metals, and the Priests and Wizards learn to channel the collective knowledge of occult powers by shaping reality. Soon they learned to travel between the worlds, exploiting the spatial alignments and the arrival on the primitive Earth was one of the their first undertakings. Being the earth, at that time, a primitive world without intelligent life, it was very simple for them to extend their dominion in it. However, they were not interested in colonizing the surface of the planets, but instead sought rare vibrating elements, able to serve in their cults and to satisfy their divinities, thus increasing their knowledge and power. Generally these elements were found in the bowels of the earth. However, despite this chthonic life, the Chirapteras also loved to fly exploiting their thin wings: they did so in immense flocks, singing shrill songs that exalted their collective intelligence and praised their colonies and deities.
So the Chirapters were also doing on earth, but here they experienced new issues that would have heavily influenced them. In fact, the terrestrial atmosphere, slightly different in density and composition to that of their original world, was on one hand inebriating for the individual perception and on the other blurring for the collective mind. In practice, it was possible to conduct more reckless and long flights and obtain an even more precise vision of the surrounding world, but this new type of air reduced drastically the range of their perception and their communications. The ancestral desire for flight led, the Earth's colony to expand on the surface far beyond what had ever happened before, and when the Rashas region was covered with black towers from which millions of them took flight, the Chirapters began to lose contact with the heart of the colony and to fragment into subgroups resulting in impaired in their collective capacity. A much stronger sense of the individuality was developed and the Wizards learned to exploit the occult powers differently from the original Cults. The flights of the Chirapters in the skies had become an occasion for challenges, confrontations and disputes among the different micro-colonies and the city state. These events produced long diatribes and tensions within the Earth Colony and with others on other worlds; heresies emerged and persecutions started against the followers. This was the period known as the Chramak (3), marginalization, which lasted few centuries and led to isolate the micro colonies of surface from the agglomeration of the underground city of Rashas and to generate an endless series of feuds, diatribes and small clashes. The Wizards of the black towers on the surface began to try to use the occult powers for digging directly new tunnels towards possible vibrating elements in the depths of the earth, but these tasks were arduous and required a joint force far superior to that of those small settlements and of the new spells of the Sorcerers. In addition the micro-colonies of the black towers were involved in continuous disputes between them and, at the same time, they tried, as well as digging new galleries, also to steal, from the caves of Rashas, ​​the precious vibrating elements. On the other hand, the inhabitants of Rashas led periodic expeditions to the outer black towers to fight heresies and to acquire resources from the surface that soon turned to be quite precious. In fact, the contacts with the colonies on the other worlds had become rare and it was difficult to grasp propitious alignments between the planets. It soon happened that alongside the raids and disputes, hidden traffics of vibrating elements and natural resources arose between all the different communities; many of these officially declared hostility and proclaimed embargoes, but at the same time they promoted smuggling. At the peak of this situation, during Chramak, things were so degenerate that some micro-colonies decided to use the occult powers in order to obtain new resources from the Earth even more senselessly; it resulted in natural upheavals such as earthquakes and eruptions and some vibrating elements were destroyed in the depths of the Earth. The heresy had rooted to the point of leading to a real war. The occult powers once dominated by the Chirapters and used to grow and develop their civilization were now destined for war: huge clashes devastated the world and the fabric of timespace. This also occurred because of the impaired collective intelligence of terrestrial Chirapters and the new spells of the Wizards that impaired their ability to control occult powers. This war could have destroyed the Earth, although the Chirapters occupied a relatively limited portion of it, but this did not happen. just for the intervention of those Chthonic Gods, multidimensional beings who enjoyed the vibrating elements sown in the depths of the Earth, just by them, millions of years ago. They were Thenkish the thundering father, Frenosha the pure daughter, Angesh the sinuous daughter, Caprush the sister magnanimous, Gomuna the dark consort and others, all creatures revered by the Cults of the Chirapters (4). Disturbed by these clashes and annoyed by this clumsy use of occult powers, they decided to react: first they inspired the faithful priests among the Chirapters to renew their initiatives against heresies, then invited them to collect the wise and the myths in Rashas to bring them in another world indicated by them, where to cultivate the Orthodox Cults and stimulate other vibrating elements. However the heresies were so deeply rooted and also present in Rashas that only a few followed these indications; many were corrupted due the local air and the prohibited trades. So it continued both the war and the excavations and with them the sudden and devastating use of occult powers. So Chtonic Gods generated creatures with a pulsating magmatic core of the planet: they were the Jinish (5) destined to disperse heretics and eliminate the signs of this corrupted colony.


The Jinish had the power to control matter and they were able to change into infinite forms: they assumed at first anthropomorphic appearances similar to those of the Chthonic Gods, but then they chose to be similar to Chirapters in order to dissemble their presence and take them by surprise. In reality the acoustic perceptions of that species, even if only in conditions of proximity, was easily able to distinguish a Jinish from the a Chirapter. The occult powers were used by both forces in the field, creating further devastation, but the power of the Jinishs was much higher and the fate of the war was soon decided. In fact, only a few Chirapters had followed the priests inspired by the Chthonic Gods and left the Earth, so there were many who remained under the cruelty of the clash, which was called the War of Heretic Wizards. As a first action, the Jinishs, led by their leader, Harital (6), the Fair, attacked the mountain where Rashas was set; they filled the tunnels by changing the rock into seething lava and destroyed the city in one fell swoop. There were millions who lived in that underground city, heretics and orthodox, corrupt and innocent people, males, females, old ones and children: in a few minutes they were overwhelmed by the magma and dispersed. However, the desperate screams of the few survivors, taking refuge in the deepest inlets of the Earth, miles deep, continued in vain to echo for many hours, the fumes and the heat tore their bodies in an endless agony, cooking them alive. The lava dissolved all in the molten rock and swept away the entire city and its tunnels without leaving any trace behind it. Harital, the Fair, then brought the battle into the open field against the black towers of the surface. The day changed into an interminable night, overwhelmed by endless thunders thrown by both sides. The Chirapters flew in wild swarms attacking harshly the Harital's armies, which in very similar form were also fluttering, responding with equal violence. Some Jinish were imprisoned for eternity in intradimensional bubbles generated by the occult powers of the Wizards, but many times these spells backfired against the Chirapters, hurling them into other dark dimensions of eternal pain.

Acid rains fell on the Earth, melting the stones and devastating every form of life, volcanoes exploded covering the plains and valleys with glowing ash, exterminated fires swept away immense forests, these disasters caused many of the black towers to fall. However, in the clashes, the thunderbolts and the hot flashes tormented millions of Chirapters, but also many Jinish warriors; in fact, these, although immortal by birth, could know pain and mutilation. In the end the armies of Harital, the Fair, get the victory and the black towers and microcolonies were totally annihilated, incinerating the entire populations of Chirapters; only very few of them managed to escape, in remote regions of the primitive Earth or through fortuitous alignments between the planets; they lived in the shadows and hid from the Jinish for millions of years, often choosing to fall into deep hibernation in secret caves to survive up to future ages.

Notes:
    (1) Rashas: mythical city founded in present-day Tunisia by a hypothetical alien race before the onset of man on earth, over 30 million years ago
    (2) Chirapteri: Hypothetical alien race similar to bats original from Jebesh, unknown planet
    (3) Chramak: period of marginalization between the Terrestrial Colony and the Others and between the city of Rashas and the Black Towers on the Surface
    (4) Chtonic Gods: mythological underground deitieis of which practically nothing is known except names and epithets, according to some are similar to shamanic entities present in the archaic age: Gomuna with Chera (archaic Greek greek divinity ana =, Frenosha with Feronia (Etruscan divinity), Thenkish with Etna (Eurignazini divinity), Angesh with Angzia (Osca divinity), Caprush with Cupra (divine entity picena)
    (5) Jinish: creatures generated by magma, assimilated by some to the Jinn of the Islamic culture, to the known Western geniuses or to the Angels
    (6) Harital the Fair: Supreme leader of the Jinish from some assimilated to Azazil, also called Al-Harith, Jinn pious and beautiful, of the Islamic culture
    (7) Rijatal: Jinish rebel, originally known as the Flaming, then as the Sdegnoso and finally called Riblis the Mutterer, according to some isolated theories it can be assimilated to Agni, Vedic deity of Light and fire
    (8) Riblis the Mutterer: see Rijatal


Italian


English


Mar 18, 2018

Cleaned




Paolha Ashegem Voilition (1) is a Superior One, She love to celebrate Nature and celebrate the touch of the Ancient Gods within the worlds they have sown and consecrated to their rites.
Many years have passed since She was a princess of an ancient lost civilization and now Paolha lives in a fold between space and time, in a world that is part of the Goth Legendary World; yet this is not a limitation, neither for Her Reign nor for Her Powers.
The Ancient Gods sowed Worlds: Worlds destined to be used, reaped. Worlds destined to feed them with adoration and goods, life and death, light and darkness. Worlds that were to be guarded and guided along their dark pather drawn by the Ancient Gods.
Arreth (2) was one of these Worlds, created in late age by Asswan (3), Ancient God.
Created in the guise of a flaming stone, the world was inseminated with life to become a precious land, rich in greenery and destined to provide the Ancient Gods of valuable resources for the aeons to come.
When the crust solidified and the volcanoes sprayed the skies of black ash, the seas rained for millennia until they filled entire oceans, only 600 million years had passed since Asswan had shaped that globe, while bringing life into those primordial waters required another 600 million years.
8 times 600 million years, again, served to populate them: first algae and then proto sponges and clams, finally bony fishes.
Millennia flowed fast, while the cold and black earth did not know life, however Asswan had already predicted the fate of Arreth several billions of years in advance. In fact, at some point, the surface began to turn green, while the plants learned to live in the atmosphere; within a few million years, life exploded filling up every ecological niche: the lands, the skies, the deep caves. Asswan appeared in Paolha shortly thereafter, in another space; He chose the form of a jumble of voracious Chilopods with pulsating eyes on peduncles and pseudopods of all shapes: a sight that would have made her mad in seconds, if Paolha was still a human. Asswan showed her his creation and asked her to watch it as a shepherd watches over the flock for her Master: Arreth's vision was astonishing, a whole green globe, pulsating with organic life, a praise to the power of the Ancient Gods, Paolha bowed to her Master and wondered why he had assigned her this task, when He could have scattered Arreth in dust or put it back into boiling lava with the simple gesture of one of his tentacles, but She certainly could not discuss the will of the Ancient God.



Paolha watched over the millennia Arrith's surface as ordered; her eyes wandered over the lush green earth, populated by every form of life, and she lent her understanding of her task: intelligence and civilization were spreading, bringing chaos to the natural pulsating biosphere. At a superficial view the humans of Arreth had many traits in common with the primates from which they descended, but they were already skilled fruit pickers. Paolha followed the primitives even if she rarely inspired them with dreams and visions.
Paolha intervened no more than once every twenty generations, not wanting to alter their evolution heavily and to unravel the mysterious plans of Asswan.
However, believing that she was following Asswan's will, the Superior One led them to develop in the following centuries some new talents and abilities: the use of new tools, sowing, harvesting and wheat production.
The primitives soon created small communities gathered on stilts, where they lived in peace, feeding on fruit and agriculture. Paolha was satisfied and sang hymns to Asswan praising His Creation.

Millennia passed and Paolha decided to teach primitives the cult of Asswan and her beloved daughter Paolha Ashegem Voilition.
She taught them to respect Nature, to grow in peace and provided simple Commandments to guide them: veneration for Asswan and for Her Beloved Daughter, the Respect of the Lunar Vows, the Cult of the Fruits of the Earth, Faithfulness, Sincerity and Docility , the Rite of Bread and the celebration of Childbirth.
Paolha also prohibited war, murder and violence.
Humans subjugated themselves to this religion and grew in number and in knowledge, thanks to the influence of the Suuperior One. They erected celebratory stalks with the image of the Beloved and prayed and venerated them singing praises to Asswan and Mother Nature. .





After many generations, an important change happened: the humans had become too many and the food was not enough anymore, so they started to organize hunting groups and society distinguished itself in classes.
Paolha observed the change, doubtful whether to intervene or not, but the phenomenon was already started when She saw it, since She visited that dimension not too often, while the size and inertia of that phenomenon was already enormous.
The vast non-cultivable areas abandoned for centuries and considered useless and nobody's land, turn to be valuable and became quickly the Reserves: new and precious sources of protein food able to increase force and aggressiveness of humans.
Everywhere, on Arreth, hunting had become the noblest activity: weapons were rapidly developed and, though and the war was still unknown, the Reserves became places of contests and competitions among the different tribes.
Paolha was not satisfied, but she decided to observe and not interfere until it was indispensable: for this she marked her heart and she swore on Asswan to remain faithful to this endeavor to avoid upsetting the dark plans of the ancient God. The strongest hunters became the leaders in the tribes and the social stratification appeared; this resulted in leaving to the women, weaker and less suited to this activity, a secondary role.
The races in the Reserves attributed the right to hunt on the different seasons and the tribes, now grown, joined together to win and take advantage of the preys, while agriculture was losing value. A few generations later the Hunting Kingdoms were built, which aggregated all the old tribes around a Reserve; the Kingdoms usually fell under the domination of the stronger Hunters' groups, creating a new social structure.





Paolha watched occasionally that world, She was not happy with the new developments, but respected His vow. However, at some point and based on some of her visions dictated by foresight, she decided to proceed to sow special seeds consecrated to Asswan and soaked them with Her powerful magic.
Paolha went down for the first time, physically, on Arreth and with her delicate hands put the luminescent seeds under a small layer of soil, the seeds had carved a Dark Seal and, as soon as they were covered, they sank into the ground to several jugera(4) until reaching a deep layer of rock where they stopped: they would have waited for the call before opening maybe for centuries, perhaps for millennia.





In a few centuries, the extermination of preys during hunting was such intense and the population growth so high, that the kingdoms had to fight each other to access enough resources: the War appeared.
The old rites and cults were altered, new religions were born: now the gods of the armies were worshiped; Violence and Death were justified if they allowed to protect their Kingdom and create new value.
The Kingdoms were enormous, led by a complex hierarchical structure composed of descendants of the great Hunters, now the Nobles of this World.
The scientific knowledge for the production of weapons and instruments of war soon overcame that of ancient rites, grasses and fields.
The new religions aggregated the kingdoms into huge coalitions that used all their strength to fight each other

Huge armies of simple soldiers, used without scruples, fought under the guidance of the Noble Hunters in epochal clashes, where several thousands of humans were going to die just to increase the power of the Rulers.
The devastation following was enormous, new cults appeared, less violent, but still aimed at increasing the power of humans on the world around them.
The War continued with few interruptions for many millennia.
Paolha occasionally visited the world and followed the heroes and kings looking at them as mere figures of an interminable tragedy full of ecatombes.





After many centuries, technology developed to such an extent that new weapons and new instruments appeared and were able to allow domination in a new way: the Kingdoms became Nations.
Technology undermined the Religions and the followers of their crusades.
The development of a new Industry created wellbeing and reduced the privileges of the Nobles.
The Nations changed again and became first the States and then Democracies where the richest part of the population was the wealthiest and most envied and the weaks were working in new industries and factories.
The States signed soon peace agreements after experiencing the impact of new wars based on new weapons: wars capable of reaping millions of victims thanks to new technological devices.
The war had become so lethal, that Peace finally appeared.
Paolha returned physically to Arreth and personally visited the new cities, similar to the modern ones of the Earth from which she was born, in her Dimension. She walked among steel and crystal palaces, visited the vast parks and monuments erected to celebrate Peace through the memory of the victims of the Wars. Politicians, Generals, Kings and Heads of State were immortalized in stone and bronze in those huge gardens where the children were used to play.
Paolha was happy, but she knew that this was not meant to last.





Greed, power and wealth demanded new tributes, cities grew excessively to fill themselves with factory workers, and states needed vast crowds to be taxed and used to promote their plans.
Cement and steel were everywhere, new buildings, but above all new vast buildings for the new poor: millions of humans to be exploited.
Millions of people to feed, host and use in endless activities of production and extraction of natural resources to further increase wealth of rich people.
Paohla sadly observed the realization of her vision.





The most pungent hunger of this new civilization was that of energy, not the beneficial energies of Nature, but the technological ones obtained by exploiting the land.
The large hydroelectric plants capable of drying up enormous artificial lakes in a few hours, exhausted the capacity offered by the rivers soon. So giant coal-fired, methane-fueled, and oil-powered power stations were constructed, even others able to exploit the power to crush the atoms. All the machines, the factories and the houses were powered.
Energy that absorbed resources and turned them into ashes, into harmful emissions and into gases capable of changing the climate of the whole planet.
Paolha would have liked to act, but the situation was still solvable and she decided to wait to respect her vote.





The cities were covered with fume and toxic emissions: the artificial fog obscured the blue of the sky and made humans cough. The ashes were deposited everywhere like a black layer of rough dust, the rain had become acid corroding metals and ruining clothes. Everything was evident, yet the States, the Powerful, the workers, while declaring that they wanted to reduce pollution, continued undeterred in their foolish pursuit of money, social growth and power.
Paolha saw these cities deprived of green spaces as an example of a world destined to die, while the inexorable fumes caused from those emissions slowly warmed the planet: a few tenths of a degree a year.





To produce energy it was necessary to extract every natural resource, from the earth and the seas, to create huge plants to refine it and transform it into raw materials to produce energy, steel, plastic and all kinds of goods. The earth was devastated and the increase in the temperature of the planet melted part of the eternal ice of the poles making the level of the Oceans rise a few centimeters a year.
A little thing for the inhabitants of Arreth, but clearly visible to the sages and forward-looking eyes of Paolha.





The production and society structure in Arreth had made the rich ever richer: they lived in splendid palaces in luxury while millions of poor people and workers were fighting for the minimum wage, hoping nevertheless to get rich in their turn, in some mysterious way, to be able to enjoy similar stupid comforts too.
The whole society, at all levels, was consecrated to senseless consumption, to the pursuit of power and to the collection of money.
The more they earned, the more they had power, the more they flaunted wealth: these were seen as the winners and all yearned to imitate them. Due to temperature increase and rase of sea levels, in a few decades many coasts were eroded and many huge cities were forced to move inland. The wealthiest lived often on floating palaces facing the coast, far from the polluted areas, enjoying every ease and vice, regardless of the sufferings of the world. Paolha looked at them with contempt, wishing to punish them, but still that world could have been saved and she respected her covenant without intervening.




The simple waste of that society due uncontrolled consumption became, at first, exterminated quantities destined to fill the deserts and the abandoned areas; then they grew like hills and mountains; finally, they also invaded the seas by creating huge floating islands; therefore Arreth was an entire planet and there was still enough space, however the land and the seas were heavily poisoned by now. Paolha shook her head during her observations, watching millions of poor people live and rummage in landfills just to squander the few money accumulated in other ephemeral consumer goods.




The toxic emissions became so intense that it was no longer possible to breathe close to the industrial complexes. br> The bath in the nearby waters produced now ulcerations that required immediate care and eyes were in danger of losing their sight in contact with those substances.
Whole areas of the planet had become lethal for every form of life and those that still succeeded in surviving changed to adapt to these new conditions.
Paolha looked at these men wrapped in their stupid artificial suits while they continued to extract the planet's resources and dispel them for their greed.





To the gases that created the greenhouse effect in the atmosphere by heating the planet were soon added many other emissions that clogged the sky.
The warming of the oceans had produced immense clouds and terrible hurricanes that upset lands and seas.
The consequent natural disasters became so common that they were no longer news, while the cities overpopulated were the scene of endless massacres.
Suddenly, the temperature of the planet stopped to rise: the blanket of clouds and dust, had reversed the phenomenon. Many scientists applauded the salvation given by Nature's autonomous reaction, but within few years, the decrease of some degrees of the planetary temperature gave rise to a sudden and uncontrolled phenomenon of growth of the glaciers around the world, making them to absorb all the water vapor present in the atmosphere.
The resulting drought almost completely destroyed the agricultural production and led to the extinction of over 1/3 of the animal species.
Paolha had seen this tragedy in his visions: now the point of no return had almost come, but the Superior One decided to let the inhabitants of Arreth do their last moves, before taking action.





The drought drained the water resources of the planet, before the thirst came however the hunger: without irrigation, the intensive agriculture in that polluted world, were destroyed and the greenhouse hydroponic production and artificial fields became sterile.
Endless crowds of hungry created the chaos in all States.
The endless number of the deaths produced new epidemics, the cities became lazzaretto and the countryside devastated by drought were invaded by millions of dying from hunger and thirst running away, but without any destination. In the first few months the war turned on; a war to conquer those few remaining residual resources.
Weapons conceived for total wars, but used only in small fights with tiny little states, began their run and were thrown into the epic clashes among the warriors of this dying world.
Paolha observed the battles, the refugees, the massacres, the extermination: she did not feel pity for those selfish and greedy people.





The weapons were so deadly and precise that in a few weeks all the bridges, roads, airports, ports and most of the industrial complexes were destroyed.
Cities with starvation, without electricity and supplies, lived a virtual state of siege, produced by the complete collapse of the infrastructures of the States.
The same weapons and armies risked becoming soon unable to proceed with operations, so quickly it was decided for an escalation in the vain attempt to quickly achieve a victory: first the chemical weapons and the micro fission devices raged on the battlefield, raising clouds that destroyed all life in a few minutes within short range. Then the tactical atomic warheads of medium power and, even more, the neutrons bombs, thrown to kill the soldiers, limiting damage to infrastructures and population: the losses were huge and, despite the objectives were mainly military, there were hundreds of thousands of deaths among civilians; yet this massacre was a small thing compared to the impact of famine and epidemics.
Paolha was disgusted by this stupid carnage, which would have left any winners in disastrous conditions like the losers.





It was precisely some of the losers, those who had the worst in these clashes or who thought they had lost a war on the massacre, who decided to go to the next level . Major atomic bombs and strategic thermonuclear warheads were launched to destroy the winners. Obviously they responded with equal retaliation, but at this point Paolha decided to interfere: the Superior One blew a curse that hit the wareheads. In most cases they fell down without detonating, sometime releasing the radioactive contents of their wareheads in areas near the targets.
The Superior One would not have left the possibility of annihilation of the creation of Asswan to those stoles. Paolha blocked the spread of the most dangerous radioactive substances of the "end of the world" bombs, destined to destroy life for centuries. However, pollution, drought, toxic, radioactive and pathogenic warlike agents had transformed those that were once rich and fertile lands in arid deserts covered with corpses and destroyed armaments.





The war continued until fuel, ammunition and soldiers ran out.
The cities were full of dead and in ruins, the governments had collapsed: endless rows of refugees invaded the desolate lands of the dying planet, leaving behind an endless trail of dead reaped by disease and hardship.
Survivors were decimated by that poisoned world, devoid of resources and full of threats.
Years passed; the toxic and radioactive clouds after having continued their poisonous activity were partially reabsorbed by the environment except in a few areas: the lands of long death, areas destined to be precluded to life still for countless years.
You could breathe almost everywhere a non-lethal air, although often the weakest organism can get a harbinger of pulmonary diseases and dermatitis.
The impenetrable steel hulls of the destroyed tanks rusted.
Paolha was now close to dissolving her seals.




A new society had emerged from the apocalypse, nomadic tribes devoted to endless tribal clashes for the last resources of food, water, gasoline and anything else left; many were devoted to cannibalism and not only to their enemies.
Those band had swept away any residue of civilization and created real hordes of human waste even more toxic than those produced by industries.
Paohla dissolved his seals , the seeds buried for millennia opened before, from there a few hours from the extreme depths of the earth the Solagreeh(5) emerged, stolons of Zulagreehns (6) and succubus of Torbanaith (7).
From the buds of these enormous plants, capable of growing in the most radioactive desert by absorbing the impiety itself inherent in the dark seal of Asswan, were generated innumerable Zulagreehns, demons of Amarazdh (8), powerful chlorophyll dragons.
These creatures were produced in many forms, some were able to crawl, others to swim, others to run, others to fly.
The Zulagreehns scattered over all Arreth and confronted the tribes of the survivors in clashes where the power of the Demons swept the enemies without mercy.





Zulagreehns soon dominated Arreth following the will of Paolha, Superior One of that dying world. No mercy for those who tried to resist or who was not they surrendered: the demons exterminated them by rending their flesh, but soon Paolha harassed the hunger for the destruction of these demons and used them to take prisoners and to serve as her Guardians.
The survivors of the tribes, the nomads and all the humans still alive, they were collected and escorted by the Zulagreehns through the dead lands, so that Asswan's destiny was fulfilled.
The caravans of the prisoners crossed the barren plains on foot beneath the deafening cries of the chlorophyll dragons without being able to escape in any way.
The screams of the Demons acted like a real whip, able to be addressed with extreme precision a single human or a group: their screams could inflict pain, modulated precisely from the level of an abrupt encouragement to that of an unspeakable punishment that led to insanity.





The Zulagreehns soon learned to utter strident scream in a way that humans understood so as to impose commands: when the prisoners were at the points chosen, the Guardians employed them in intense construction work, to build huge temples in Asswan and Paolha.
The work was extremely tiring, the resources scarce, the interminable timetable and the severity of the Guardians extreme: with such conditions many of the prisoners died in the reconstruction, but always new groups of prisoners, gathered in the arid lands, were led by the Zulagreehns to the erection sites of the temples.
Paolha returned to Arreth a third time and continued to frequently visit this world to oversee the work.
Special collars of an alloy of Ejri (9), forged by the spell of the Superior One, were imposed on the prisoners: on each was engraved a green butterfly, able to increase the resistance and the strength of humans to be able to complete their task in those extreme conditions; the collars could not be removed without applying magic formulas unknown to the prisoners. The collars were able to adapt to the prisoner necks becoming immediately symbionts of then.





At the first luster the first temples were completed: pyramids with large steps, hight two plectrums (10), at the peak of which Paolha lit the Sacred Flames of Dancing Green Light, in honor of Asswan.
The Flames of Dancing Light sprayed the land with green flora, they were able to purify the air and make the earth fertile again.
The powers of Paolha were put to the test during the re-foundation of Arreth, while new and larger temples, tall up to 5 plectrums, were erected under the pressing direction of the Zulagreehns: temples capable of lighting other Flames of Dancing Light and of extending their power to broader horizons.
Every new temple, every new spell, every new fire helped to clean the planet and Paolha had to order innumerable sacrifices to have the energy necessary to complete this work: many prisoners were sacrificed to Asswan in those times.
The surviving prisoners worked without rest under the Guardians: only the collars of Ejri allowed most of them to survive those interminable work shifts. However the prisoners were, magnanimously, allowed to sing without end the Mantra and the Prayer in Paolha, during all hours of daily work; they sang and sang until the completion of each Building or until they are dismissed as empty and exhausted bodies:


Harshly, Falling
Torture, Slashes
in Night are calling
for ashes spirited away
It grows Stronger through the ages!
Suffer the hunger
Accept the pain, Let our skin flay
and though it's cold here
We rise His Palaces in His Name
It's not an home,
it is an Altar where to sting
us inferior for the Supreme King
it a Temple to worship Doms
and to stomp and maim

...
...
...
.





More than six decades had passed since the beginning of the reconstruction and Paolha visited Arreth almost every month.
A new generation was born and the young men now labored alongside the elderly.
The Sacred Dancing Flames had already cleared a small part of the land and were covering it with flora, the air was cleaned everywhere, except in the long deaths.
When all the main temples were completed, Paolha divided the humans, on one side she placed the young and the innocent, called Daughters and Sons of Arreth; they get removed the Collar of Ejri and were sent to the first reconstructed areas to begin a life of prayer and respect for Nature.
To the guilty of past crimes, rebels, blasphemers and violent, instead the Collar was left of Ejri and they became serfs, put to work all the remnants of reclamation of the contaminated areas: the wells, the sludge bogs, the mountains of debris, the lands of long death.
It was a difficult task, where the protection of the Collars of Ejri was only partially able to protect the prisoners who died slowly and painfully under the merciless lashes of the Guardians who gave him peace.





The Zulagreehns continued to use the serfs in land reclamation, now fertile again.
New crops were activated and, depending on the crimes, the servants of the glebe were allocated to more or less heavy tasks.
They continued to sing nonstop for all 18 hours of daily work, 7 days a week, the Mantra and the Prayer , saying:

    Whip and Sting help us to serve and do things
    Whip and Sting help us to serve and do things
    Whip and Sting help us to serve and do things
    Whip and Sting help us to serve and do things
    Whip and Sting help us to serve and do things
    Whip and Sting help us to serve and do things
    Glory to the Superior Ones, Glory

    ...
    ...
    ...





    Species
    by now considered practically extinct, they were repopulated and used to enrich the land.
    Animals of all kinds, birds, fish, but also beasts of burden and from the yard.
    The serfs could not eat the animals, but only the Quinoa produced in the agricolture, the sour milk of the herds, the Tempeh and the Tofu, produced by Soy.
    Agricultural production rapidly increased and the serfs were incessantly motivated by the Guardians.





    The servants of Gleba continued to establish new crops: food was enough for the entire population that was growing again.
    Paolha had decided for the population just a Vegan diet, and only the Daughters and the Sons of Arreth could, on rare occasions, feed on poultry or red meat.
    The new plantations demanded enormous efforts to take root despite the enormous help of the Sacred Dancing Fires.





    The serfs converted the hills into terraces to increase agricultural production in areas already completely restored.
    The work was as immense as that of the construction of the Temples, even if less flashy, and even in this case the use of the Zulagreehns was essential for successfully completing this monumental undertaking. br>




    At this point, despite the enormous use of magic and labor, there was still much to do before leaving Arreth to himself again: the oceans were still polluted and life was hard to spread in the seas.
    To solve the problem, Paolha commanded a huge series of sacrifices of serfs to Asswan in order to acquire the power to make a gigantic prodigy: her magic this time allowed to create an immense storm of pure water faling for months, renewing the seas and cleaning them up.
    The Suerior One was exhausted at the end and did not visit Arreth for several months after it. In fact after this intervention, Paolha decided to modulate her efforts and consequently the necessary sacrifices, reducing the influence of Sacred Dancing Fires and leaving the majority of the residual labor to the serfs.





    Alongside the great temples with the Holy Firemen Dancing, others were erected for worship among the Daughters and Sons of Arreth.
    Buildings in the forest next to villages of small houses completely integrated into the green.
    The cult prospered and the population grew again, while the Guardians continued to watch humans and their behavior closely.
    As the past criminal were almost extinct, like the blasphemers and the other offender, Paolha commanded that the ranks of the serfs had to be reinforced by taking all those among the Sons and Daughters of Arreth who were not sufficiently zealous to obey the Commandments and the Rule that prescribed properly honoring Mother Nature.





    The Zealots The Sons and Daughters of Arreth were happy to respect the cult and to guarantee their own way of life: there was a constant celebration of propitiatory rituals in the temples and before the enormous statues of Paolha that had been erected in the forests.
    The Zulagreehns controlled that the sacrifices and ceremonies were carried out properly and with the required frequency. new civilization now lived in perfect symbiosis with Nature and Arreth was re-flowering.





    A series of new infrastructures were built, from serfs, into the new forests of the reborn planet. Everything was done without the aid of technology: huge aqueducts, sewage systems, roads and everything that allowed the new community of Zealos Daughters and Sons of Arreth.
    The vegetation absorbed and integrated with these stone and mortar constructions celebrating the expressed desire of Asswan just as Paolha had wanted to exuend it.





    New generations were born from the grandchildren of Paolha, but also between serfs.
    The daughters and sons of the guilty also grew as a serf, expiating their sins and those of their parents under the watchful and ruthless eyes of the Zulagreehns.
    The crops were now such as to support a large population and the now almost completely healed planet was now intensely repopulated.





    Paolha established a body of Priestesses, giving them the epithet of Nepiphys of Paolha, destined to celebrate rites and myths in the forests, the sacrifices before the tall Statues and in the temples.
    This led to the reinvigoration of the power of Paolha and enrich the glory of Asswan, as it was required by him millennia before.





    At this point the serfs also built huge palaces for Paolha and for His Guests.
    Dark and Tall Gothic Castles , perfectly integrated into the green, which dominated the lush valleys of this reborn world and the villages of the Zealos Daughters and Sons of Arreth.
    They were beautiful buildings that offered an opulent refuge for the Superior One and for Her friends in full respect of Mother Nature and celebrating the cult of Asswan.





    One day, Paolha remembered one of the floating buildings she had observed on old time and wanted to search for it.
    The Palace laid at the bottom of the ocean: it had been destroyed during the wars and little remains of what had been a luxurious palace where there. Paolha recovered it from the depths and ordered serfs to work for hundreds of thousands of hours to rebuild it, practically from the scratches, since in the end there were very few surviving original parts.
    Paolha put the Floating Palace into the sea and offered there her Hospitality to Friends and Superior Ones in that decadent remnant of a lost world.
    Now on the horizon appeared a coast covered by a lush and green forest, the air was pure and the sea clear.
    Arreth had been cleaned up and she was ready to serve Asswan, the Ancient God, as he had commanded.
    That planet has been cleaned and She had punished the guilty. Paolha felt extreme satisfaction thinking about all and enjoyed the taste of this sensation while one of her servants offered her a glass of a rare wine.
    In the background the flight of the Zulagreehns and its cries reminded that you can not clean up a world without making sacrifices.
    Paolha was heartened by so much success, she lay down and rested as she liked to make while others labor as She was used to do since the time of the construction of the temple of Hathor (11), during the reign of Amenophis II (12).

    Asswan observed the work of Paolha from another dimension, along the duration of those few millennia until that restore of the Floating Palace.
    The Ancient God writhed, secreting his precious sebum from a thousand of his pulsing globules, in unison all the 63 million Zulagreehns of Asseth hissed a silent yelp that painfully ulcerated the slaves in proximity, without, while that sound was silent to others: Asswan was satisfied and did not want to disturb Paolha, his Adored Follower.




    Notes:
  • (1) Paolha Ashegem Voilition: Superior Ones that, based on different hypothesis, is supposed to be evolved from an Egyptian noblewoman, born during the 18th Egyptian New Kingdom Dynasty
  • (2) Arreth: Planet site in a parallel dimension that would be created by Asswan to meet its needs
  • (3) Asswan: Ancient God of immense powers, from some assimilated to the Ancient Great named Arwassa
  • (4) Iugero: measure of length equal to 2,500 m
  • (5) Solagreeh: Mythical Stolons, or branches that emerge from an gem near the collar of a mythological plant dedicated to the cult of Torbanaith. The plant was supposed to generate Zulagreehns, plant monsters. The Solagreeh flowing and unrolling on the ground sank at regular intervals under the ground, regenerating by issuing roots and stems from whose buds were given birth the above plant monsters
  • (6) Zulagreehns: plant monster with the shape of a spiny dragon capable to have different natures and forms (terrestrial, aerial, aquatic). It is said that the Zulagreehns were generated by a powerful evil of the Amarazdh God.
  • (7) Trobanaith: Supernatural Creatures dedicated to plot and lie to protect the Earth Fertility, that of Women and Childbirth; for some assimilated to the Fauns that followed the Armenian Divinity of Zoroastrian origins known as Anahit, daughter and wife of Aramazd, often identified as a mixture of Artemis and Aphrodite
  • (8) Amarazdh, Supreme God assimilated by some to Aramazd, brother-in-law of Ahura Mazda from the Zoroastrian Armenians and later identified with Zeus. For others it is a deity equivalent to Baal.
  • (9) Ejri: mythical magic metal alloy able to protect and imprison the slaves of the Superior Ones (from the root E Forte, Mule Force, Jri Iron) < li> (10) Plectrum: Unit of Length equal to 29m and 60cm
  • (11) Temple of Hator: Temple named after the Egyptian Goddess of Joy and Female Love, located in Deir el-Medina in Egypt and built between 18 and 20 Egyptian Dynasty of the New Kingdom
  • (12) Amenophis II: also known as Amenhotep II, Pharaoh of the 18th dynasty of the New Kingdom (1427 BC - 1401 BC)


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